What Knights of Honor does well is to employ strategic AIs that seem to act like people. It’s pure conquest but you don’t have to think about any lesser nobles, or feudal obligations, in your realm except for a handful of NPC “knights” who serve you in various ways and they’re always loyal (unless they’re spies). Knights of Honor also lacks any feudal angle. What you won’t see is any kind of cohesion or logic to much of the maneuvering. If you’ve played Total War games you’ll see a familiar sight of a battlefield with familiar units.
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